A fun piece cataloging the impacts of the technology used in video games on urban planning, PTSD, education and more.
Daniel Nye Griffiths, The Guardian:
Games are incredibly successful training systems – but all they usually do is train people how to play within fictional worlds. As the tools employed to make them evolve, the potential is there to engage with the real world. In this way, video games offer the power to capture, comment on and change lives.