Tag Archives: gone home

Polygon: ‘Among the Sleep Review’

Philip Kollar, Polygon:

I have a nine-month-old child myself, and when he wakes up in the middle of the night sobbing and shaken, I cannot help but wonder what it is that could be torturing the dreams of someone so young. Among the Sleep posits an answer by letting players journey through its two-year-old protagonist’s darkest nightmares.

Between Gone Home and Among the Sleep, the first-person narrative is crawling into innovative territory.

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If you love games, you should refuse to be called a gamer

If you love games, you should refuse to be called a gamer
NewStatesman

A delightfully provocative read about the idea of gaming as a community. I will also recommend that you swing by GamesAndLearning.org and play through Gone Home:

Video games are the most profitable medium in the entertainment industry. In the early 1990s Nintendo generated more annual profits than all of the American film studios combined. But despite its size, the medium’s audience is often referred to as a homogenous group. Players and commentators talk of the ‘gaming community’, as if the cross-cultural, socially diverse mass of humans who play video games is somehow uniform in gender, race, age and class. The idiocy of the term is only too clear when applied to other media such as literature (the ‘reading community’?), music (the ‘listening community’?) or film (the ‘observing community’?).

– Simon Parkin, NewStatesman

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