Gigantic DS

Tracey Lien, Polygon:

[Takashi] Tezuka told Polygon the people on the tools team typically don’t design video game courses ā€” they only build the tools for Nintendo’s game designers to use. In this particular instance, the tools team was working on a Mario course editing tool when they decided to pitch it to Tezuka as a standalone game.

The Wii U GamePad + TV is effectively a gigantic Nintendo DS. Nintendo found success in the interactive second screen experience of the DS. Mario Maker seems like a great way to push the GamePad. Rather than pushing a passive off-screen experience, taking a note from the DS is a fantastic idea.

Aside from unboxing my Wii U, I had completely glossed over the GamePad stylus.

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